This is the place where you can personalize your profile!
But, how?
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The left side has widgets you can add!
Some widgets you can only access when you get a premium membership.
Some widgets have options that are only available when you get a premium membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
we're making some kind of online school MMOG; a platform for other games or interactive lessons; its basically an interactive environment --> (search Gox Online trailer 01 in Youtube - YT is blocked here lol)
i need help lol, the artists over at the credits are just part time cuz they're doin thesis; there's only 2 people on the team and that includes me; we're using the project wonderland engine(search that in YT too ^^ )
If it is an MMOG I think you should drop the title "Online" and just give it a proper name xD Seems as if nearly everything from Asia has to have the suffix "Online" after some name.
I'm just finishing my current commission but I have a personal commission for a friend coming right after that so I'll be rather busy. However if anything just make a list of small stuff that you wont use until later, when I get the time to make it I will. Include specifications such as tri/quad count, texture resolution, possible texture maps to include (diffuse, bump, normal, spec etc), etc.
Interactive lessons over an MMOG eh. How does that work and what sort of lessons?
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jcgozun
i need help lol, the artists over at the credits are just part time cuz they're doin thesis; there's only 2 people on the team and that includes me; we're using the project wonderland engine(search that in YT too ^^ )
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I'm just finishing my current commission but I have a personal commission for a friend coming right after that so I'll be rather busy. However if anything just make a list of small stuff that you wont use until later, when I get the time to make it I will. Include specifications such as tri/quad count, texture resolution, possible texture maps to include (diffuse, bump, normal, spec etc), etc.
Interactive lessons over an MMOG eh. How does that work and what sort of lessons?
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@_________@
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Hi XD
I like the "Bring Me" one. It's... so pretty.
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(^o^)")~ <3 LoL
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